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"Zombie Marco" ability

"Zombie Marco" ability

"Trever Spacey" ability

"Trevor Spacey" ability

POW's are Prisoners Of War in the game that is meant for the player to free them through successfully completing a sortie mission in order to obtain new units as well as activating abilities that enhance specific aspects of your army. (Example: free all POW's in world 1 stage 1 and the amount of AP rises significantly in combat)

Benefit of releasing all POW's in stagesEdit

Note that once these abilities are unlocked by rescuing all POW's, the player is able to have that ability permanently. And that there is no guarantee that you'll rescue a POW in one battle. There is only a chance that it will free them. Some missions will take longer than others to free POW's.

World 1 Stage 1: (Marchrius Dennis Rossi) Amount if AP rises significantly in combat!

World 1 Stage 2: (Tarmicle Roving the third) Maximum AP value rises significantly in combat!

World 1 Stage 3: (Fiolina Germi) Production rate of the unit is reduced in combat!

World 1 Stage 4: (Eri Kasamoto) MSP of the stage time increases!

World 1 Stage 5: (Gimlet) HP of your base is significantly up!

World 1 Stage 6: (Red Eye) AP gained from defeating enemy units rises!

World 1 Stage 7: (Trevor Spacey) HP of the player's unit is significantly up!

World 1 Stage 8: (Nadia Cassel) attack power of the player's unit is significantly up!

World 1 Stage 9: (Walter Ryan) attack power for METAL SLUG ATTACK is raised!

World 1 Stage 10: (Tyra Elson) charge speed of METAL SLUG ATTACK is raised!

World 1 Stage 11: (Rumi Aikawa) Maximum value of the sortie points are increased!

World 2 Stage 1: (Ralf Jones) Amount of AP rises significantly in combat!

World 2 Stage 2: (Clark Still) Maximum AP value rises significantly in combat!

World 2 Stage 3: (Whip) Production rate of unit is reduced in combat!

World 2 Stage 4: (Leona Heidern) MSP of the stage clear time increases!

World 2 Stage 5: (Utan) HP of the player's base significantly rises!

World 2 Stage 6: (Hyakutaro Ichimonji) AP gained from defeating enemy units significantly rises!

World 2 Stage 7: (Lilly) HP of the player's units significantly rises!

World 2 Stage 8: (Cynthia) Attack power of the player's units significantly rises!

World 2 Stage 9: (Mary) attack power of METAL SLUG ATTACK is raised!

World 2 Stage 10: (Heidern) Charge speed of METAL SLUG ATTACK is raised!

World 2 Stage 11: (Madoka Aikawa) Maximum value of the sortie points increases!

World 3 Stage 1: (Zombie Ralf) Amount of AP rises significantly in combat!

World 3 Stage 2: (Zombie Clark) Maximum AP value rises significantly in combat!

World 3 Stage 3: (Zombie Whip) Production rate of the unit is reduced in combat!

World 3 Stage 4: (Zombie Leona) MSP of the stage clear time increases!

World 3 Stage 5: (Zombie Tarma) HP of the player's base significantly rises!

World 3 Stage 6: (Zombie Fio) AP gained from defeating enemy units significantly rises!

World 3 Stage 7: (Zombie Eri) HP of the player's units significantly rises!

World 3 Stage 8: (Zombie Nadia) Attack power of the player's units significantly rises!

World 3 Stage 9: (Zombie Walter) attack power of METAL SLUG ATTACK is raised!

World 3 Stage 10: (Zombie Tyra) Charge speed of METAL SLUG ATTACK is raised!

World 3 Stage 11: (Zombie Hyakutaro) Maximum value of the sortie points increases!

Unit UnlocksEdit

World 1 Final Stage: (SV-Camel) SV-Camel will be unlocked as a unit!

World 2 Final Stage: (Zombie Marco) Zombie Marco will be unlocked as a unit!

World 3 Final Stage: (Zombie Heidern) Trevor (mummy) will be available as a unit!

Emergency Stage UnitsEdit

These Units are earned specifically by rescuing ALL POW's in order for the player to earn the unit of that Emergency Stage. There is a different unit for each Emergency Stage, however, Emergency Stages pop up at certain times and are only available for an hour before disappearing (1 day for elite world unit). So the player must be quick in he/she wants a new unit.

World 1 Emergency Stage 1: (Abul Abbas) 3-ton Utility Truck will be available as a unit!

World 1 Emergency Stage 2: (Allen O'Neil) Di-Cokka will be available as a unit!

World 1 Emergency Stage 3: (Donald Morden) NOP-03 Sarubia will be available as a unit!

World 1 Emergency Stage 4: (Mars People) Hopper Mecha will be available as a unit!

World 2 Emergency Stage 1: (Abul Abbas) Abul Abbas will be available as a unit!

World 2 Emergency Stage 2: (Allen O'Neil) Allen O'Neil will be available as a unit!

World 2 Emergency Stage 3: (Donald Morden) Donald Morden will be available as a unit!

World 2 Emergency Stage 4: (Mars People) Mars People will be available as a unit!

World 3 Emergency Stage 1: (Zombie Abbas) Elite Arabian Soldier will be available as a unit!

World 3 Emergency Stage 2: (Zombie Allen) Cyborg Allen O'Neil will be available as a unit!

World 3 Emergency Stage 3: (Zombie Morden) Morden Robot will be available as a unit!

World 3 Emergency Stage 4: (Zombie Mars People) Mars People Cadre will be available as a unit!

Elite World 1 Emergency Stage 1: (Roberto Nicola, Monday) Fat Marco will be available as a unit!

Elite World 1 Emergency Stage 2: (Nathalie Neo, Tuesday) Fat Tarma will be available as a unit!

Elite World 1 Emergency Stage 3: (Alisa Stewart, Wednesday) Fat Eri will be available as a unit!

Elite World 1 Emergency Stage 4: (Allen O'Neil Jr, Thursday) Fat Fio will be available as a unit!

Elite World 1 Emergency Stage 5: (Sophia, Friday) Slug Copter will be available as a unit!

Elite World 1 Emergency Stage 6: (Margaret, Saturday) Flying Tara will be available as a unit!

Elite World 1 Emergency Stage 7: (Eris, Sunday) Samurai Plane will be available as a unit!